Deathmatch graphics/First Person ‘Shopping
01 Oct 2006It just occurred to me that, to anyone listening from the other side of a wall whilst I’m using Photoshop, GIMP, Inkscape, Illustrator etc., it would sound an awful like I’m fragging the crap out of people. Ignoring, for a moment, the inconvenient problems of HF loss through walls (let’s say they’re blind and standing nearby, or the walls are made from paper), and the fact that I’m not that good at Counter-Strike to start with (and consequently after a minute or two of fragging sounds they should anticipate a sigh and then a cessation of clicking that just isn’t forthcoming with most graphics work).
Frag on, you crazy designers.